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Yep. New version. 2010. In the house, running happily on my Mac and Linux machines.
The procedures are nearly identical for installing the 2009 version, with the exception of the built in extra packages. I’ll Post a step-by-step instruction for installing 2010 soon, and answer the question about “Why is there no 64 bit version of Maya for OS X”, that pops up at about every g.d forum I visit.
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Short answer: Maya is Carbon. Carbon is not 64 bit, because Apple decided that’s a waste of time and resources. So. If there will be a 64 bit version for Mac, the WHOLE application must be re-written in Objective-C in native 64bit Cocoa Framework (this is the only way to program native 64-bit applications on the Mac), vs. the 32 bit Carbon C++ API, that’s as mentioned is abandoned by Apple Inc.
Don’t think we’ll see that happen. Maya has some years on its back… But who knows?
Don’t think we’ll see that happen. Maya has some years on its back… But who knows?
Only the future will know.
Think that actually sums up part two of this post.
Happy living!
- 2010
- Aug 13, 2009
- Macintosh
- 531 MB
- Not available
- 210
- Shareware ($3495)
- Not available
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Download Now(531 Mb)Software Description
Academy Award winning Maya software is the world's most powerfully integrated 3D modeling, animation, effects, and rendering solution. Maya also adds to the quality and realism of 2D graphics. That's why film and video artists, game developers, visualization professionals, Web and print designers turn to Maya to realize their creative vision.Maya has been at the cutting edge of feature development for over 10 years, and Maya 2010 is no exception.
The software is packed with tried and tested features that help speed your project from initial concept to finished renderings: polygon and NURBS modeling, UV mapping and texturing, animation and rigging, dynamic simulation tools, tools for generating plants and other natural detail, in addition to advanced compositing capabilities, and a choice of four built-in renderers, including mental ray.
Autodesk Maya delivers extensive 3D modeling, animation, and rendering toolsets; innovative simulation and compositing technologies; and a flexible software development kit (SDK) and scripting capabilities —making it easier, and more affordable, to create stylistic designs, believable animated characters, and lifelike visual effects.
Key Features:
Interoperability
Whether you are painting textures in Adobe Photoshop software, compositing shots in Maya Composite or Autodesk Flame software, or bringing in cleaned motion capture data from Autodesk MotionBuilder character animation software, Maya 2010 helps to minimize errors and reduce iterations. And, support for the Autodesk FBX data interchange technology enables you to reuse assets created outside of Maya in your Maya scenes. Maya also offers an SDK to assist with pipeline integration.
Extensibility
Maya is an out-of-the-box solution, but for companies that want to integrate it with their pipelines, or to add new features, Maya offers avenues for customization. Built from the ground up with its own embedded scripting language, Maya Embedded Language (MEL), Maya 2010 also offers Python scripting and an extensive, well-documented C++ application programming interface (API).
Platform of Choice
Whether you use a Windows, Mac, or Linux operating system, Maya 2010 runs on your platform of choice. And it’s ready to handle the large amounts of memory that today’s large scenes require, with 64-bit executables for both Windows and Linux operating systems.
High-Performance Compositing
Maya Composite brings high-performance, high dynamic range (HDR) compositing to Maya 2010. The comprehensive Maya Composite toolset gives you keying, tracking, color correction, rotoscoping, paint, and warping tools; advanced filters (including motion blur and depth of field); a full 3D compositing environment; and support for stereoscopic production. Available on the same choice of platforms as Maya, this node-based compositor provides you with a high-efficiency, collaborative compositing environment.
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Professional Camera Tracking
A crucial tool for any leading visual effects production work, Autodesk MatchMover software makes high-quality 3D camera tracking accessible within Maya. Using this toolset, you can extract accurate 3D camera and motion data from video and film sequences so you can insert your Maya elements seamlessly into the footage. MatchMover combines automatic tracking capabilities with the precision manual controls professionals demand.
Soft-Go is not responsible for the content of Maya for MacOS publisher's description. We encourage you to determine whether this product or your intended use is legal. We do not encourage or condone the use of any software in violation of applicable laws.
Any form of support or technical problems regarding Maya for MacOS must be addressed to its developer/publisher. Please be aware that we do NOT provide Maya for MacOS cracks, serial numbers, registration codes or any forms of pirated software downloads.
Any form of support or technical problems regarding Maya for MacOS must be addressed to its developer/publisher. Please be aware that we do NOT provide Maya for MacOS cracks, serial numbers, registration codes or any forms of pirated software downloads.
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Maya for MacOS is periodically updated by our editors team but sometimes you may find out that software informations are outdated, please note that the publisher of Maya for MacOS can update the software without notifying us. Current version of Maya for MacOS is 2010.
Note: Soft-Go doesn't provide any form of technical support regarding Maya for MacOS, however, you may find answer to your problem by reading user reviews or directly contacting Autodesk which's the publisher/developer of this software.
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